“Exploring My Personal Game Project: Spyro and Crash Bandicoot Inspired
I’m currently immersed in a personal project during my leisure time—a captivating game demo that draws inspiration from the beloved Spyro and Crash Bandicoot styles.
For this endeavor, I’ve harnessed my creative skills using Blender to design and model the characters. To enhance the visual appeal, I’ve employed Substance Painter for texturing.
The core of this project involves my journey of learning to import and utilize blueprints within Unreal Engine, a process that fills me with excitement. I can’t wait to share more updates about this personal endeavor!
I hope you enjoy the progress so far, and I appreciate your interest. Stay tuned for more updates.
Take care and stay tuned for further developments!”