Greetings, dear friends!
I’m excited to share a personal project that began as a drawing for a Character Design Challenge but took a unique turn. It ended up lost in my folder of unfinished projects for a while, but when I rediscovered it, I couldn’t resist transforming it into a 3D masterpiece.
I utilized Blender 2.9 as my primary software for sculpting, texturing, and rendering, harnessing the real-time power of Eevee.
For the first time, I ventured into creating two characters in a single scene, a process that brought me immense joy. I painted all the projects using Vertex color and various Material Nodes to achieve stunning effects.
My toolkit consisted of Blender and Affinity Photo for image composition.
I hope you find the scene as captivating as I do. Please don’t hesitate to reach out with any questions or requests; I’m here to assist you!
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-warrior-bettle-by-magnaomega-blender-render-eevee-01-1024x1024.png)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-warrior-bettle-by-magnaomega-blender-render-eevee-02-1024x1024.png)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-warrior-bettle-by-magnaomega-blender-render-eevee-03-1024x1024.png)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-scene-rotation-1024x270.jpg)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-rotation-reptile-1024x751.jpg)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-warrior-bettle-by-magnaomega-character-compo-1024x468.jpg)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-escarabajo-clay01-1024x444.jpg)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-escarabajo-clay02-1024x444.jpg)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-1617461751038-1024x1024.jpg)
![](https://magnaomega.online/wp-content/uploads/2023/09/hugo-espinosa-beettlledd-974x1024.jpg)